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Mortal kombat project 4.1 sweep into throw
Mortal kombat project 4.1 sweep into throw














  • Negative G manoeuvres can rip your wings off.
  • AS.34 Kormoran missiles are rather unreliable weapon, even against the ships.
  • Bad manoeuvrability, makes air-to-air combat challenging.
  • MORTAL KOMBAT PROJECT 4.1 SWEEP INTO THROW MANUAL

  • slow speed helps with turning when you have manual control of sweep wing.
  • Access to two AIM-9L Sidewinder air-to-air missiles stock.
  • Impressive bombload and access to AS.34 Kormoran anti-ship missiles.
  • Mauser BK27 guns have decent hitting power and ammunition capacity.
  • Good acceleration and excellent top speed.
  • Try to support allies in air combat with missiles.
  • mortal kombat project 4.1 sweep into throw

    Return to base, resupply and continue bombing.Once the bases are bombed there are two options: Since you will almost always be ahead of your team, it is advisable to throw flares when you are going to bomb a base. It is advisable to bomb enemy bases, since the Tornado is not very good in air combat. However, one needs to be aware of their surroundings so as not to be third-partied while at a lower speed. In secluded 1-vs-1, energy trapping an opponent is a viable option. This Tornado sits at a lower BR than the other Tornados. † AS.34 Kormoran missiles on hardpoints 4/8 cannot be equipped in conjunction with bombs on hardpoints 4-8 Babality: Down, Back, Down, Forward, Down.* Bombs on hardpoint 6 cannot be equipped in conjunction with dual bomb mounts on hardpoints 4-8.Smoked Out: Back, Forward, Back, Forward, 1.Self-Destruction: Down, Up, Up, Down, 2.Smokey Death: Up, Down, Down, Forward, 2.Dark Shadows (Smoke-Noob): Down, Back, 3.Death From Above (Smoke-Noob): Forward, Forward, 3.Dark Assassin (only Smoke): Down, Back, 2.

    mortal kombat project 4.1 sweep into throw

    Stinky Cloud (only Smoke): Up, Down, 1.Smokeycut (only Smoke): Forward, Forward, 4.Friendship: Down, Forward, Forward, Forward, Run.Babality: Down, Back, Back, Forward, High Punch.Animality: Forward, Forward, Back, High Kick.Brutality: High Punch, High Punch, Block, Low Kick, High Kick, High Punch, High Kick, High Punch, High Kick, Low Punch, Low Kick.Stage Fatality: Forward, Up, Up, Low Punch.Teleport Smash (MKT only): Run, Block, Run, Run, High Kick.Inviso-Possession (MKT only): Forward, Forward, Back, Run.Decapitating Uppercut (UMK3 only): Run, Block, Run, Run, High Kick.Teleport Punch: Down, Back, High Punch.High Kick, High Kick, Low Kick, Back + High Kick.High Punch, High Punch, High Kick, Back + High Kick.High Punch, High Punch, Up + Low Punch.High Kick, Down + Low Punch, Down + High Punch.Babality: Down, Down, Back, Back, High Kick.

    mortal kombat project 4.1 sweep into throw

    Animality: Down, Forward, Forward, Block.Stage Fatality: Forward, Forward, Down, Low Kick.Smoke Bomb: (Hold Block + Run) Down, Down, Forward, Up.Air Throw: (In the air, close to the opponent) Block.Smokeycut: Forward, Forward, Low Kick.High Punch, High Punch, Low Kick, High Kick, Low Punch.The iPhone port, however, requires holding down the finger on Cyber Smoke to make Classic/Human Smoke selectable. Once the battle commences, he'll explode into Classic/Human Smoke. To play as Classic/Human Smoke in UMK3, pick Cyber Smoke and hold Back + High Punch + High Kick + Block + Run.

    mortal kombat project 4.1 sweep into throw

    Mortal Kombat 3 / Ultimate Mortal Kombat 3 / Mortal Kombat Trilogy

  • 1 Mortal Kombat 3 / Ultimate Mortal Kombat 3 / Mortal Kombat Trilogy.













  • Mortal kombat project 4.1 sweep into throw